标题: Flexsim 6.0版本功能介绍 [打印本页] 作者: shadowwind 时间: 2012-2-1 16:02 标题: Flexsim 6.0版本功能介绍 Flexsim即将推出最新版本-6.0.以下是版本新增功能介绍。可以提前供Flexsim的爱好者们了解。 - R9 ]& D. J8 C0 Z, z6 N , I3 J$ t' _( f* W--- Flexsim 6.0.0 (January 2012) --- : u" Y8 \! v' k+ f: Z0 B, i" Z* Enhanced the experimenter to use multiple cores. ( H1 J. A& R- A/ S3 X( P* Added a new web browser GUI widget.8 @+ K8 T6 z* Z# |1 Y
* Added a new Dashboard window with HTML5 canvas statistics graphs.9 u- U! H E1 b
* Redesigned the experimenter interface to integrate the new statistics objects.! |+ x3 Z* S" _+ ~
* Added new experiment variable options "number of objects in group" and "number of task executers."3 f* G u; d+ g z" }
* Developed web accessibility: Opening, configuring, running, and viewing models over the web (using a web browser or handheld device). $ ?9 c* H4 J9 A* Added a new AutoCAD dwg importer.9 z; V0 a$ F- @5 |
* Added model units and conversion windows. When building a new model, a screen will ask you what model units you will be using. When updating an old model, a screen will ask you what model units were used to build the old model. These settings are stored in the Tools folder of the model.: W0 X i" u4 {/ D8 q2 s
* Modified the picklist and trigger gui widgets to be easier to use. : R: K1 ]6 I3 ]0 n# Q0 i" y* Created a new node datatype (DATATYPE_BUNDLE) for storing large amount of information efficiently (see documentation of bundle commands). ' I& @' p8 i* {% _7 M4 V# F3 w; `* Implemented a way to package media (3d shapes and bitmaps) into the model file so that you only need to distribute one file instead of a whole directory of files.8 y+ B6 U: _; U+ k- f3 J) ?/ ]( |$ ^
* Added an embedded command documentation window that can be opened by highlighting a command and pressing F1 in the code window or tree view. ) X$ L) S4 t' z2 |* Added a Flexscript call stack to the debugger. ' Z# P7 P% [! s( U- F0 n* Added a step-in function for Flexscript user commands and nodefunctions in the debugger.% M3 W+ P, h% X9 S# s0 y2 A3 I
* Added a logic builder interface for writing Flexscript logic without writing code. (You can change the default editor back to Code by unchecking 'File > Global Preferences > Fonts and Colors > Use Logic Builder by Default'.)( V. e3 A3 `7 m& B/ z
* Enhanced the flexibility of pull logic and added a new pullitem() command for use in the Pull Strategy trigger.- a2 m& W2 z- q) E; x' H
* Improved templates to allow for popup gui windows on pick list options. # L. e% j! n, y1 B( g1 K& \* Added a mechanism for multiple state profiles.1 a& H% T! i9 E) o
* Changed tables to always show the headers despite scrolling. & z& X) M: A' v/ _* i |* Fixed a bug that was messing up the save operation when out of memory. / }' Q7 i) ?8 Y% a* Toggled the large-address-aware switch so that Flexsim can allocate more memory.; i& |1 ^6 u) P7 z/ w
* Added floor() and ceil() commands.0 M- Q, o3 G! o1 R
* Added a switch for hashing the node's subnodes' names for quick lookup.- D7 D' @5 r h, z' P3 V& g" ~
* Added a right-click menu option in the Labels tab so that labels' values are set on reset. This option is checked by default.6 {5 y: f' `0 s5 P3 |9 r
* Other various fixes from the development list. . N& F& E9 }' Q# \ ; q5 w6 P8 ~1 `) v**backwards compatibility note: the following changes may slightly change the way updated models behave** 3 V7 A. M0 v2 L0 y$ L. V, ~. y* Fixed a critical bug in curved network length calculations.8 f2 Y/ F$ Z) p) @( t
* Fixed issues with gettenetnode() and distancetotravel() on TEs that use "do not travel offsets and block network space."# i( [- d# ]7 W1 Y$ R/ L. Y3 e8 h! P
* Made a change to distancetotravel() to base the "back-to-node" distance on the center of the object instead of the object's location. + q u- \& p' y# j( H- R$ T* Changed pulling to no longer override the send-to. Now both send-to and pull must check out to transfer a flowitem.% q$ V+ \. P* N1 D
* Changed receiveitem() so that it doesn't behave as if it were pulling. 6 Z* |" }( W* U' J3 l5 l& l( Q- V* Made the Rack's OnEntry trigger fire before evaluating the dwell time.; A3 H* O: F: M3 E) z1 K1 Y