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Current and Item在整个FlexScript中经常使用以下表达式:
4 E7 L% E( F4 }•current - 当前变量是对当前资源对象的引用。 它通常是选择列表中的访问变量。
$ F& ^# t7 z( B/ [•item - 该项变量是对触发器或函数的相关项的引用。 它通常是选择列表中的访问变量。7 ~7 ~0 M+ z/ g8 Q
6 u+ \" r! t4 YReferencing Objects
& i5 f8 y$ x% n Command | | | | This returns a reference to the first ranked object/node inside of node 对当前节点第一个子节点的引用 | | | This returns a reference to last ranked object/node inside of node 对当前节点最后一个子节点的引用 | | | This returns a reference to the object at a given rank inside of node 对当前节点的子节点按照排列级别引用 | | object.inObjects[portnum] | This returns a reference to the object connected to the input port number of object 当前对象输入节点的引用 | | >object.outObjects[portnum] | This returns a reference to the object connected to the output port number of object 当前对象输出节点的引用 | | object.centerObjects[portnum] | This returns a reference to the object connected to the center port number of object 当前对象中间节点的引用 | | | This returns a reference to the next ranked object of node 返回当前节点的下一个临近节点(基于节点树) | | | This returns a reference to the previous ranked object of node 返回当前节点的上一个临近节点(基于节点树) | | | This returns the object found at path in the tree beginning from node 返回基于路径寻找到的对象 | |
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. k7 m$ x# U( }' ]4 i# kObject Attributes
$ X2 {* b' b1 a Command | | | This returns the name of the object 返回当前对象的名称 | | This sets the name of the object to newName 设定当前堆场的名称为newName | object.color = Color.color | This sets the color of the object (where color is red, green, blue, random(), etc.) 设定当前对象的颜色 | object.color = Color(red, green, blue) | This sets the color of the object to an rgb color 设定当前对象的颜色(基于RGB编码) | setobjectshapeindex(object, indexnum) | This sets the 3D shape of the object 设定当前对象的三维形状 | setobjecttextureindex(object, indexnum) | This sets the 3D texture of the object 设定当前对象的三维特征 | Object Spatial Attributes2 j7 B; }* \( W6 \
Command | | object.location.x
0 ^6 x% I7 j: p& n* E* g& G object.location.y
8 ~, H8 E6 o2 z object.location.z | Gets the x, y, and z locations of the object respectively 分别获取对象的x,y和z位置 | object.setLocation(xnum, ynum, znum) | This sets the x, y, and z location of the object 设定对象的x,y和z位置 | object.size.x$ ]4 K$ }1 @5 S; t2 v4 r
object.size.y
+ b+ b5 N4 J; f5 R/ o( v/ v object.size.z | Gets the x, y, and z size of the object respectively 分别获取对象的x,y和z尺寸 | object.setSize(xnum, ynum, znum) | This sets the x, y, and z size of the object 设定对象的x,y和z尺寸 | object.rotation.x
( X! J' P/ F m# J3 e6 F object.rotation.y7 C% w4 K. t- m$ N7 }) b7 u' q: ^
object.rotation.z | Gets the x, y, and z rotation of the object respectively 分别获取对象的x,y和z旋转角度 | object.setRotation(xdeg, ydeg, zdeg) | This sets the x, y, and z rotation of the object 设定对象的x,y和z旋转角度 |
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Object Statistics! W+ e7 j& K2 x0 p1 E
Command(parameter list) | | | This returns the current content of the object 返回对象子节点长度 | | This returns the input statistic of the object 返回对象的输入状态 | | This returns the output statistic of the object 返回对象的输出状态 | obj.stats.state().value = statenum | This sets the current state of the object 设定对象的当前状态 | | This returns the current state value of the object 返回对象的当前状态 | obj.stats.state().valueString | This returns the current state of the object as a string 以字符串的形式返回当前对象的状态 | | This returns the rank of the object 返回对象在节点树中的层级序列 | | This sets the rank of the object 设定对象在节点树中的层级序列 | | This returns the time the flow item entered the object it is currently in 返回临时实体进入当前对象的时间 | | This returns the time the flow item was created 返回临时实体被创建的时间 | 5 o& ~8 J& P: ~. N1 }* |9 S2 O
0 M6 ~+ e% ^" \Object Labels
# G$ K0 h4 l0 N Command(parameter list) | | object.labelName
2 n) s' L! Y. F) m" A& ~7 {! O object.labels[labelRank].value | This returns the value of the object's label. 返回对象的标签值 | object.labelName = value
2 s; h% v7 ]# J1 c object.labels[labelRank].value = value | This sets the value of the object's label. 设定对象的标签值 | object.labels["labelname"]
8 l1 U5 d6 w* r6 x2 t* N% Y! T8 V object.labels[labelRank] | This returns a reference to the label as a node. Often used if you have a label that is used as a table. 返回一个对标签的节点引用。经常用于将标签最为报表使用时。 | - a/ u% O& t* c A
; M4 Y- a' Y8 L4 a/ m. @1 hObject Variables$ v: U4 q- H1 Q" c5 p& T
command(parameter list) | | getvarnum(object, "variablename") | This returns the number value of the variable with the given name 返回给定变量的数值 | setvarnum(object, "variablename", value) | This sets the number value of the variable with the given name 设定给定变量的数值 | getvarstr(object, "variablename") | This returns the string value of the variable with the given name 返回给定变量的字符值 | setvarstr(object, "variablename", string) | This sets the string value of the variable with the given name 设定给定变量的字符值 | getvarnode(object, "variablename") | This returns a reference to the variable with the given name as a node 将返回的对象变量作为一个节点引用 |
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