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Flexsim 6.0版本功能介绍

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shadowwind 发表于 2012-2-1 16:02:33 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Flexsim即将推出最新版本-6.0.以下是版本新增功能介绍。可以提前供Flexsim的爱好者们了解。0 y; |% x9 {' a$ ]( h. F

+ @, ^) Z- ]8 o" Q0 f$ |--- Flexsim 6.0.0 (January 2012) ---
  Y: ]% o3 Y& P% Z2 l# i* Enhanced the experimenter to use multiple cores.4 t& R: A3 W/ h2 ^
* Added a new web browser GUI widget.1 L/ u( G0 ^" U% ~
* Added a new Dashboard window with HTML5 canvas statistics graphs.
0 @' v  O& @$ `$ K' m1 S* Redesigned the experimenter interface to integrate the new statistics objects.! L* O4 L1 H" ^8 b1 ]
* Added new experiment variable options "number of objects in group" and "number of task executers."9 Z  \5 M# n/ F3 z8 @- V
* Developed web accessibility: Opening, configuring, running, and viewing models over the web (using a web browser or handheld device).
( _: L0 j( Z# q. A* Added a new AutoCAD dwg importer., C$ s! e1 x2 `: o/ J) d
* Added model units and conversion windows. When building a new model, a screen will ask you what model units you will be using. When updating an old model, a screen will ask you what model units were used to build the old model. These settings are stored in the Tools folder of the model.
% f, a7 L; ^/ W9 p1 _* Modified the picklist and trigger gui widgets to be easier to use.  A1 [+ c# k6 ], @7 ]7 Z
* Created a new node datatype (DATATYPE_BUNDLE) for storing large amount of information efficiently (see documentation of bundle commands).
, l( D" m, d, w, p8 Q* N* Implemented a way to package media (3d shapes and bitmaps) into the model file so that you only need to distribute one file instead of a whole directory of files.
0 ]5 _8 i7 o% u& [* e9 V9 g" K- T* Added an embedded command documentation window that can be opened by highlighting a command and pressing F1 in the code window or tree view./ {7 Z" P; l: R8 t$ m. ^' M
* Added a Flexscript call stack to the debugger.& u: I* ?- M, l' m2 }
* Added a step-in function for Flexscript user commands and nodefunctions in the debugger.
) R: j! |! z) x, y0 ]+ F( Z/ y+ q* Added a logic builder interface for writing Flexscript logic without writing code. (You can change the default editor back to Code by unchecking 'File > Global Preferences > Fonts and Colors > Use Logic Builder by Default'.): A: R0 V3 U$ r
* Enhanced the flexibility of pull logic and added a new pullitem() command for use in the Pull Strategy trigger.! |, T4 J3 ^, G1 {
* Improved templates to allow for popup gui windows on pick list options.
: ~/ U! N4 c6 C7 e( z" k* Added a mechanism for multiple state profiles., `9 P- E8 }, w
* Changed tables to always show the headers despite scrolling.5 g+ [: ^' t3 R% _( k
* Fixed a bug that was messing up the save operation when out of memory.& Q* I8 v2 ]- w  }5 {
* Toggled the large-address-aware switch so that Flexsim can allocate more memory.& k) ^' n9 u; X4 H  R8 Z
* Added floor() and ceil() commands.
. L$ l3 l% y1 S$ J" x0 h* Added a switch for hashing the node's subnodes' names for quick lookup.5 Z8 C! X7 `1 Z1 B
* Added a right-click menu option in the Labels tab so that labels' values are set on reset. This option is checked by default.
+ ]8 X+ V8 x% i* ]3 d$ j6 k* Other various fixes from the development list.
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' N+ `% `9 V$ l) z1 C& L$ w, W. H**backwards compatibility note: the following changes may slightly change the way updated models behave**
: w% p4 ^- v. W" D2 J2 U7 J7 w/ G4 S# m* Fixed a critical bug in curved network length calculations.
# N( p2 j9 D' P9 a* Fixed issues with gettenetnode() and distancetotravel() on TEs that use "do not travel offsets and block network space."7 Y- f6 a" ?, {( e2 F: D
* Made a change to distancetotravel() to base the "back-to-node" distance on the center of the object instead of the object's location.* T! A+ I# D/ T7 I
* Changed pulling to no longer override the send-to. Now both send-to and pull must check out to transfer a flowitem.1 w  @- B- o& T! j9 ~, z
* Changed receiveitem() so that it doesn't behave as if it were pulling.9 [+ L9 Q0 `9 K$ R
* Made the Rack's OnEntry trigger fire before evaluating the dwell time./ @+ d7 p( c0 i  V3 W6 Y. z( n

. f" |  e4 E. A; {5 y--- Flexsim 6.0.0 (2012/1/30) 中文译文---
0 ]: L- P& r* I* A3 A0 N7 `+ \1 L* l
* 加强了实验器中多核技术(multiple cores)的应用2 t$ r+ h* g% \$ h
* 添加了一个新的网络浏览器GUI控件) a( P1 a- m7 q* u
* 增加了新的带有HTML5 canvas统计图的Dashboard窗口.7 C2 }$ ~9 o- R
* 重新设计了实验器(experimenter)界面,整合了新的统计组件., F. B! ]% H. p' g+ l5 O0 l
* 添加了新的实验变量选项“组内实体数量(number of objects in group)”和 “任务执行器的数量(number of task executers)”.
9 ]7 {, _, S' z* 可通过网络访问: 通过网络打开,配置,运行并且浏览模型(使用网络浏览器或其他装置).
5 j8 }5 p: Z: ~* 增加了新的AutoCAD dwg导入器.8 J% |  W9 W3 e& M, v" [( A
* 增加了模型单位和转换窗口.创建新模型时,会弹出一个窗口,对选用哪种模型单位进行提示. 更新旧模型时,也会提示选用模型单位.这些设置都保存在模型的”工具”文件夹中.
$ n: }1 g& K/ N: m* 更新下拉列表和触发gui控件,应用起来更加简单.% b5 l" \* l2 f! ~, w: ]
* 创建了一个新节点datatype(DATATYPE_BUNDLE),可以有效的储存大量信息(请查看bundle命令文档).
7 X% f1 ?- c- {- C& V* 可以将媒体文件(3D图形和bitmaps文件)直接打包到模型文件中,最后只需生成一个文件,而不需要做成总的文件夹.
$ N- b1 P) Z" L* 嵌入了命令文档窗口,当在代码窗口或者树视图中,高亮选中命令,按F1时便可打开这些窗口.) Q+ o- [' x; a& _, O2 U9 X$ y
* 在调试器中添加了Flexscript调用栈.
& u' N' _" `& g8 |3 F" h( h9 J* 在Flexscript用户命令中添加了step-in函数,在调试器中添加了nodefuctions. 9 w# ~& g  @" a% S, s" I
* 添加了逻辑创建器界面。使用此创建器不用写代码即可编写Flexscript逻辑。 (用户可以将默认的编辑器通过修改返回为代码,方法是:撤消选中“文件>全局变量)字体与颜色〉默认使用逻辑创建器“)" P3 i& `3 s; R/ Z! R; O7 @
* 增强了拉入逻辑的灵活性并且添加了在拉入策略触发器中(Pull Strategy)应用的pullitem()命令.
! U6 ?: c& t4 c# u* 在下拉列表选项中可以弹出gui窗口。
( U( S% r8 q" F( G8 x; y* 添加了新的状态判断机制.
0 B3 X% o& C' Z0 _2 J" [* 拉动滚动条时,始终显示表格的标题
7 c; q0 }9 o; F5 p# S* 解决了当内存不足时出现保存操作混乱的问题.3 m2 v0 F: n: H- S# m7 t
* 切换了大地址提示开关(large-address-aware),Flexsim可以对内存分配进行优化.! k5 q# U/ v) `$ Z( v3 `% N
* 添加了floor()和ceil()命令.
: s1 k9 I$ I; E: t  b" d6 u' q! s9 D' M* 为了方便查找,添加了将节点的子节点名称进行散列(hash)操作的功能.
! v( B9 \+ i% N+ f1 P2 \* 在标签选项卡的右击菜单中添加了一个新选项—重置时,还原标签值. 此选项为默认选项.: N( P/ c( V; ^  L/ t+ m1 l( ~
* 开发列表的其他各种问题修复./ M7 `0 _3 z7 q  ~6 ]5 ~' ~

% S  A- |1 N  @' G* S**新版本兼容注释:以下修改会导致更新之后模型运行时的行为变化**4 n, ~1 i, k9 ]
! w- \- t2 I  T8 ~  P
* 解决了弯曲路径长度统计中存在的bug.
3 Q# X* t; i4 E' @+ o* 使用“禁止行进偏移和锁定网络路径”选项时,解决了与gettenetnode()和distancetotravel()命令相关的问题.
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( }0 u7 _) P0 p% l+ e' `$ O
* U( @  g2 a; |3 K5 {* a4 Q* 修改了distancetotravel()命令的计算方式,使“back-to-node”距离按照实体的中心点计算,而非实体的位置.0 j( ?: |, c' @% f3 y1 l
$ g. c. ^4 A* l! N0 J
* 使用拉入时,不再忽略“发送至”机制.当运送临时实体时,必须同时考虑 “发送至”和“拉入”机制. . E9 \3 e) Q* g9 l% ]
* 修改了receiveitem()命令,使实体在接收实体时不会表现得像拉入操作., T* y, d/ f7 V/ H2 `1 [+ L- ^
* 判断停留时间(dwell time)之前,触发进入(OnEntry)触发器.
2#
mgxy123 发表于 2012-2-1 16:12:34 | 只看该作者
不错
3#
domcylai 发表于 2012-2-6 16:22:28 | 只看该作者
非常期待,这次版本有很好的更新!
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