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Current and Item在整个FlexScript中经常使用以下表达式:( c2 j9 o" h& a& X7 S+ _; V
•current - 当前变量是对当前资源对象的引用。 它通常是选择列表中的访问变量。
) M5 w5 `2 `# g$ W3 ?" t( w•item - 该项变量是对触发器或函数的相关项的引用。 它通常是选择列表中的访问变量。
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% }0 Y' X; S& v+ U8 f1 VReferencing Objects
% p5 b1 P9 T( |7 Z1 q Command | | | | This returns a reference to the first ranked object/node inside of node 对当前节点第一个子节点的引用 | | | This returns a reference to last ranked object/node inside of node 对当前节点最后一个子节点的引用 | | | This returns a reference to the object at a given rank inside of node 对当前节点的子节点按照排列级别引用 | | object.inObjects[portnum] | This returns a reference to the object connected to the input port number of object 当前对象输入节点的引用 | | >object.outObjects[portnum] | This returns a reference to the object connected to the output port number of object 当前对象输出节点的引用 | | object.centerObjects[portnum] | This returns a reference to the object connected to the center port number of object 当前对象中间节点的引用 | | | This returns a reference to the next ranked object of node 返回当前节点的下一个临近节点(基于节点树) | | | This returns a reference to the previous ranked object of node 返回当前节点的上一个临近节点(基于节点树) | | | This returns the object found at path in the tree beginning from node 返回基于路径寻找到的对象 | |
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& D- `5 ^4 c4 V" {Object Attributes
/ q+ S- `4 _1 U5 t! m, X Command | | | This returns the name of the object 返回当前对象的名称 | | This sets the name of the object to newName 设定当前堆场的名称为newName | object.color = Color.color | This sets the color of the object (where color is red, green, blue, random(), etc.) 设定当前对象的颜色 | object.color = Color(red, green, blue) | This sets the color of the object to an rgb color 设定当前对象的颜色(基于RGB编码) | setobjectshapeindex(object, indexnum) | This sets the 3D shape of the object 设定当前对象的三维形状 | setobjecttextureindex(object, indexnum) | This sets the 3D texture of the object 设定当前对象的三维特征 | Object Spatial Attributes
, W4 t: a* C- |( r e8 e, f9 i Command | | object.location.x& l# N! d1 C3 w% g) C, k* [! p5 p
object.location.y
/ t$ E6 b( O7 A$ w: U& x object.location.z | Gets the x, y, and z locations of the object respectively 分别获取对象的x,y和z位置 | object.setLocation(xnum, ynum, znum) | This sets the x, y, and z location of the object 设定对象的x,y和z位置 | object.size.x
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object.size.z | Gets the x, y, and z size of the object respectively 分别获取对象的x,y和z尺寸 | object.setSize(xnum, ynum, znum) | This sets the x, y, and z size of the object 设定对象的x,y和z尺寸 | object.rotation.x6 m& p5 a% e6 F0 M: P$ l3 G- s& u+ \
object.rotation.y
% S2 A7 Q5 T" N# o3 G1 G0 t8 H object.rotation.z | Gets the x, y, and z rotation of the object respectively 分别获取对象的x,y和z旋转角度 | object.setRotation(xdeg, ydeg, zdeg) | This sets the x, y, and z rotation of the object 设定对象的x,y和z旋转角度 | : `* p z; z2 s3 W" G2 m0 k8 x! M
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Object Statistics* P% l6 O# Y [
Command(parameter list) | | | This returns the current content of the object 返回对象子节点长度 | | This returns the input statistic of the object 返回对象的输入状态 | | This returns the output statistic of the object 返回对象的输出状态 | obj.stats.state().value = statenum | This sets the current state of the object 设定对象的当前状态 | | This returns the current state value of the object 返回对象的当前状态 | obj.stats.state().valueString | This returns the current state of the object as a string 以字符串的形式返回当前对象的状态 | | This returns the rank of the object 返回对象在节点树中的层级序列 | | This sets the rank of the object 设定对象在节点树中的层级序列 | | This returns the time the flow item entered the object it is currently in 返回临时实体进入当前对象的时间 | | This returns the time the flow item was created 返回临时实体被创建的时间 | ! z. O( Z d: [+ r
& a0 g- h q* c. X: e3 I2 eObject Labels- Q# @7 g7 F9 W! N' e/ P* G3 y
Command(parameter list) | | object.labelName) u& r6 [) s& V2 n) k
object.labels[labelRank].value | This returns the value of the object's label. 返回对象的标签值 | object.labelName = value# o; \! A8 q) ?+ [0 B
object.labels[labelRank].value = value | This sets the value of the object's label. 设定对象的标签值 | object.labels["labelname"]
7 m# M5 Z% e6 G2 J object.labels[labelRank] | This returns a reference to the label as a node. Often used if you have a label that is used as a table. 返回一个对标签的节点引用。经常用于将标签最为报表使用时。 | + |+ \) e" x( }0 J
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Object Variables
* d( J: @3 ^( M4 I4 E- j8 w: L command(parameter list) | | getvarnum(object, "variablename") | This returns the number value of the variable with the given name 返回给定变量的数值 | setvarnum(object, "variablename", value) | This sets the number value of the variable with the given name 设定给定变量的数值 | getvarstr(object, "variablename") | This returns the string value of the variable with the given name 返回给定变量的字符值 | setvarstr(object, "variablename", string) | This sets the string value of the variable with the given name 设定给定变量的字符值 | getvarnode(object, "variablename") | This returns a reference to the variable with the given name as a node 将返回的对象变量作为一个节点引用 |
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