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* C; K6 a0 O/ t+ d' ~7 J$ K2 b里面代码是这样的:! @! g/ F- D8 t3 I0 }. h, @% p
treenode item = parnode(1);
. ?! G" [3 T: k* ^' atreenode current = ownerobject(c);" x4 P$ A- ^5 z8 ? B# p
{ //************* PickOption Start *************\\
* X k5 C1 w* H; i3 [/***popup:Change3DShape*/; l5 X% ?0 A/ T }. q8 q% I
/**Change 3D Shape*/0 K* P* {# p1 D- U
treenode involved = /** \nObject: *//***tagbject*//**/current/**/;
( h9 n1 N) ^4 l" e+ ^8 ]# }# D) k4 ostring shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;. D& B8 F* g2 @- j
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double theindex = getshapeindex(shapename);1 k* s8 M$ Z, _: u: ?+ }0 F
! W$ I- ~5 L6 ?! S/ Y: h6 i//Grab the current size of the object
" h8 r1 c- B e, @. Z8 X9 n9 Jdouble x = xsize(involved);
! g' K0 n- o0 f. G ]double y = ysize(involved);
$ Y2 M2 l* G: z' t! d8 X2 [double z = zsize(involved);
; [' o4 x; X7 r, _
$ ?9 T* x+ L2 w9 ?% n( y% A( i( {setname(shape(involved),"_shape");
, a! `3 Y- ~6 I2 ~: N2 x2 dsetobjectshapeindex(involved,theindex);) t0 h4 b K$ l: L4 y/ _
- O+ ?" B/ r& ^6 F E# _//Update the object to the original size/ \' L' C& B; P3 [: P ^% x" r }
applyshapefactors(involved);
; H* x& G6 ]* L7 Csetsize(involved, x, y, z); [, x( m1 H- c3 }0 e
/** \nNote: The getshapeindex command is slow if it is called frequently. " b' n I5 z' i: ^% m: |$ X
It is better to define the shape index in a global variable that gets set
$ v5 P+ v8 a' o+ ^2 L$ n7 U2 pduring reset. You can then replace getshapeindex with the name of your global variable.
7 v- |. |1 K# ]: x- G3 vIndex values for 3D shapes can be found through the Tools>Media Files menu,' [6 N/ L( V6 B8 r; U4 i6 b+ o
but keep in mind that index values can change when new media is loaded.*/
* c8 I8 P; b2 n2 V2 ` ]} //******* PickOption End *******\\
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