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Flexsim 6.0版本功能介绍

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shadowwind 发表于 2012-2-1 16:02:33 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Flexsim即将推出最新版本-6.0.以下是版本新增功能介绍。可以提前供Flexsim的爱好者们了解。' R" @; @( v, n( ^. ?( m' Y: H

; i* B* |" }9 r0 j--- Flexsim 6.0.0 (January 2012) ---8 |5 U4 Z' ?; X5 Q5 I
* Enhanced the experimenter to use multiple cores.* r2 g3 J6 ]5 [( k  a
* Added a new web browser GUI widget.3 E: K  J4 w% @3 X% P* a, ^
* Added a new Dashboard window with HTML5 canvas statistics graphs.
" u4 Y2 E& t. @" F4 S* Redesigned the experimenter interface to integrate the new statistics objects.
; w# T# J1 e% ?& w! Q1 {: q* Added new experiment variable options "number of objects in group" and "number of task executers."6 K9 i% |+ w& [* q) J3 ^1 [) @3 T
* Developed web accessibility: Opening, configuring, running, and viewing models over the web (using a web browser or handheld device).
0 {' p- K. b6 m* Added a new AutoCAD dwg importer.
) l) P4 H# R; l- t* Added model units and conversion windows. When building a new model, a screen will ask you what model units you will be using. When updating an old model, a screen will ask you what model units were used to build the old model. These settings are stored in the Tools folder of the model.
% e1 a/ a) {* w3 f# R% a' p* Modified the picklist and trigger gui widgets to be easier to use.' r8 S3 S; ^$ ]9 Q: {/ y4 ]6 E
* Created a new node datatype (DATATYPE_BUNDLE) for storing large amount of information efficiently (see documentation of bundle commands)., P) }  p. X( k9 |, q
* Implemented a way to package media (3d shapes and bitmaps) into the model file so that you only need to distribute one file instead of a whole directory of files./ i+ E$ y& _' d" {1 H
* Added an embedded command documentation window that can be opened by highlighting a command and pressing F1 in the code window or tree view.
# ~  S* A: @9 r' L' A/ w* Added a Flexscript call stack to the debugger.
% N1 ~# n" z1 k' J) L7 k* Added a step-in function for Flexscript user commands and nodefunctions in the debugger.$ M8 Z1 g' W* D
* Added a logic builder interface for writing Flexscript logic without writing code. (You can change the default editor back to Code by unchecking 'File > Global Preferences > Fonts and Colors > Use Logic Builder by Default'.)* i; }# M& b5 b5 |) s- L/ V
* Enhanced the flexibility of pull logic and added a new pullitem() command for use in the Pull Strategy trigger.
$ ?- L4 F2 l6 i7 w* Improved templates to allow for popup gui windows on pick list options.+ q& L- l" }* d4 V: u/ M
* Added a mechanism for multiple state profiles.7 ]- m" `9 ?, @; p
* Changed tables to always show the headers despite scrolling.: D% K* C3 e6 j; J! C
* Fixed a bug that was messing up the save operation when out of memory." N: Q- P) G- y5 @' B( d, D. z
* Toggled the large-address-aware switch so that Flexsim can allocate more memory.  }- Y* ~9 ]  A
* Added floor() and ceil() commands.
* Z) B7 W! p' f% s3 n& D. s* Added a switch for hashing the node's subnodes' names for quick lookup.
3 C" _, w3 }9 P+ a* Added a right-click menu option in the Labels tab so that labels' values are set on reset. This option is checked by default.- Z' j- V0 Q" x; M3 b
* Other various fixes from the development list.
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- Y0 {5 o# P  l- a( ]( O3 d- W5 D**backwards compatibility note: the following changes may slightly change the way updated models behave**3 r% O  Q0 x; A
* Fixed a critical bug in curved network length calculations.! R5 o1 D5 }$ q# M
* Fixed issues with gettenetnode() and distancetotravel() on TEs that use "do not travel offsets and block network space."
( @) V! t. g! J4 i- b4 l/ B* `* Made a change to distancetotravel() to base the "back-to-node" distance on the center of the object instead of the object's location.
% l  A+ z' }# L; m* o- y: w8 q* Changed pulling to no longer override the send-to. Now both send-to and pull must check out to transfer a flowitem.
" ]4 Q/ F9 v* t! O; k% s; F1 y* Changed receiveitem() so that it doesn't behave as if it were pulling.2 U( r  d. U" S7 i" X8 P. ?
* Made the Rack's OnEntry trigger fire before evaluating the dwell time.% {3 y9 o4 x( W8 _% {' p/ Q4 L
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--- Flexsim 6.0.0 (2012/1/30) 中文译文---
+ i& Z- ^: f: Z; X4 O% U
9 o0 _% J/ j# {+ W6 W, n; T* 加强了实验器中多核技术(multiple cores)的应用
) d  q) _8 v5 ]4 P* 添加了一个新的网络浏览器GUI控件7 @1 a2 i6 f, L  L" z, M
* 增加了新的带有HTML5 canvas统计图的Dashboard窗口.
) K# U) B, N$ f4 i* d  R% ~2 r* 重新设计了实验器(experimenter)界面,整合了新的统计组件.; y8 o! F+ {! ^; N$ [$ q
* 添加了新的实验变量选项“组内实体数量(number of objects in group)”和 “任务执行器的数量(number of task executers)”.! C8 @7 v9 s( E* E. @5 i$ N# Q1 u; L
* 可通过网络访问: 通过网络打开,配置,运行并且浏览模型(使用网络浏览器或其他装置).
2 p3 v* u, M, }' D* 增加了新的AutoCAD dwg导入器.
+ u0 |' l5 r9 m! i0 H  m7 [, z* 增加了模型单位和转换窗口.创建新模型时,会弹出一个窗口,对选用哪种模型单位进行提示. 更新旧模型时,也会提示选用模型单位.这些设置都保存在模型的”工具”文件夹中.
/ b0 R" L* _- w* 更新下拉列表和触发gui控件,应用起来更加简单.% c! P* ^' j1 T  r
* 创建了一个新节点datatype(DATATYPE_BUNDLE),可以有效的储存大量信息(请查看bundle命令文档).+ {% r! x. k& {& f% a. {4 f
* 可以将媒体文件(3D图形和bitmaps文件)直接打包到模型文件中,最后只需生成一个文件,而不需要做成总的文件夹.
. R! |. V8 R6 `: M0 p% l: c5 U$ d* 嵌入了命令文档窗口,当在代码窗口或者树视图中,高亮选中命令,按F1时便可打开这些窗口.
1 ~* d3 `& d) W' p* 在调试器中添加了Flexscript调用栈.& ~+ }$ d, H3 l1 ^4 Z2 w
* 在Flexscript用户命令中添加了step-in函数,在调试器中添加了nodefuctions.
6 O: D0 x! ~  h% v4 g* 添加了逻辑创建器界面。使用此创建器不用写代码即可编写Flexscript逻辑。 (用户可以将默认的编辑器通过修改返回为代码,方法是:撤消选中“文件>全局变量)字体与颜色〉默认使用逻辑创建器“)
- T9 f# A% Z9 k1 n2 ^4 J* 增强了拉入逻辑的灵活性并且添加了在拉入策略触发器中(Pull Strategy)应用的pullitem()命令.
+ T7 A8 j, R! m0 y% X$ `8 P+ U* 在下拉列表选项中可以弹出gui窗口。  B5 M! G' j1 k/ |! @' b
* 添加了新的状态判断机制.
) |# v: C! s  M  H* 拉动滚动条时,始终显示表格的标题  x' P6 l" O! P/ Y. s# D; S5 C) R
* 解决了当内存不足时出现保存操作混乱的问题.
) ?4 A7 M3 M5 z0 S# G' i* 切换了大地址提示开关(large-address-aware),Flexsim可以对内存分配进行优化." W6 r7 l* q# Z" V
* 添加了floor()和ceil()命令.
0 i0 T, h5 F3 E2 H  Q/ v- `0 v* 为了方便查找,添加了将节点的子节点名称进行散列(hash)操作的功能./ [$ u* ]2 y3 J
* 在标签选项卡的右击菜单中添加了一个新选项—重置时,还原标签值. 此选项为默认选项.
" J& k' H' [8 Z& J, z; M/ N* 开发列表的其他各种问题修复.
+ }4 h$ q- }  c6 E, F- ^7 i: ~3 G2 ?7 v9 f! K4 q
**新版本兼容注释:以下修改会导致更新之后模型运行时的行为变化**1 }9 H. e3 p" f8 {' `0 ^% t

. Y+ U4 a8 T2 z2 J* 解决了弯曲路径长度统计中存在的bug. 2 ~- s. U* i' W; G/ \1 A2 ]# a0 U6 t
* 使用“禁止行进偏移和锁定网络路径”选项时,解决了与gettenetnode()和distancetotravel()命令相关的问题. % i2 q% l2 F- c- ]: Q+ c
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* 修改了distancetotravel()命令的计算方式,使“back-to-node”距离按照实体的中心点计算,而非实体的位置./ c2 \5 J& g) u" ~" a0 M" J
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* 使用拉入时,不再忽略“发送至”机制.当运送临时实体时,必须同时考虑 “发送至”和“拉入”机制. 7 d( q3 I/ U+ t7 o; z, e
* 修改了receiveitem()命令,使实体在接收实体时不会表现得像拉入操作.* q- q% \5 \$ y* L3 d- N! p
* 判断停留时间(dwell time)之前,触发进入(OnEntry)触发器.
2#
mgxy123 发表于 2012-2-1 16:12:34 | 只看该作者
不错
3#
domcylai 发表于 2012-2-6 16:22:28 | 只看该作者
非常期待,这次版本有很好的更新!
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