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给大家分享一个小经验,算是自己学习的一个心得吧。
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大家使用flexsim做对象指代,特别是在树中查找对象的时候有很多方法,现在我教大家一个:如图3 ^+ ~7 o) q% \5 z! O
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当看到一些节点,这些节点只有一串数值,且后面还注释这一串地址,那么我告诉大家其实这串数值就是地址所指向的节点的引用。那么我们可以使用tonode()函数来返回该节点,还能使用up()函数返回该节点上级的节点,还能使用ownerobject()函数返回该实体。
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" a3 F& G2 `. j4 n这么做的话,大大提高了建模速度。
% p! x/ I7 {' B4 J# m7 etonode() : Assert type as a node pointer.
4 \1 C, I3 }$ T! gup(): This command returns the node in the tree that contains thenode.
- j5 r7 ?( V9 I. zownerobject(): This command returns the node with object data attached to it that is the start of the sub-tree that thenode is in. In other words, it returns the object node that contains thenode. $ C# U3 @ @$ V
9 x& L' o8 { s) P+ e9 `tonode() : Assert type as a node pointer.3 c$ x* d9 n. g, c, N
up(): This command returns the node in the tree that contains thenode." T0 u6 ]+ h# C& g- q
ownerobject(): This command returns the node with object data attached to it that is the start of the sub-tree that thenode is in. In other words, it returns the object node that contains thenode. |
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