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给大家分享一个小经验,算是自己学习的一个心得吧。
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大家使用flexsim做对象指代,特别是在树中查找对象的时候有很多方法,现在我教大家一个:如图5 U+ B+ E6 @- f) W9 N
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当看到一些节点,这些节点只有一串数值,且后面还注释这一串地址,那么我告诉大家其实这串数值就是地址所指向的节点的引用。那么我们可以使用tonode()函数来返回该节点,还能使用up()函数返回该节点上级的节点,还能使用ownerobject()函数返回该实体。: e6 Z h. H; v% o( J9 H$ S8 V
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这么做的话,大大提高了建模速度。 M" U8 t1 f0 y4 M
tonode() : Assert type as a node pointer.
. S: a. g5 ]& hup(): This command returns the node in the tree that contains thenode.
7 n5 l) w$ T0 Jownerobject(): This command returns the node with object data attached to it that is the start of the sub-tree that thenode is in. In other words, it returns the object node that contains thenode. ! H! ]3 x- ^' u" j: C
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tonode() : Assert type as a node pointer.( y1 [7 k1 B3 n% x! E |+ M; R
up(): This command returns the node in the tree that contains thenode.* E' | [- C# h: I
ownerobject(): This command returns the node with object data attached to it that is the start of the sub-tree that thenode is in. In other words, it returns the object node that contains thenode. |
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