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7 Z8 ~$ |8 \5 q R- U' k6 w里面代码是这样的: x% W+ ~ o1 @' i* u
treenode item = parnode(1);
5 D% y+ {& J0 [5 y, ftreenode current = ownerobject(c);* X) Z Q# b: g7 z. k% w" G
{ //************* PickOption Start *************\\
s& H; [+ O: Z' k3 x/***popup:Change3DShape*/
1 t; A8 b/ ^( z: d6 L( E" {2 L, j' N/**Change 3D Shape*/
2 I( r0 v, g! ^* U. t. ytreenode involved = /** \nObject: *//***tag bject*//**/current/**/;
: r( D, _) O; a/ U8 A$ i" \- J) ~string shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;0 l' \! ^9 H, H: m: k& f2 [" }
1 p B/ `& P4 ~. fdouble theindex = getshapeindex(shapename);
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1 ?! Z; e8 I8 H; V//Grab the current size of the object
9 b, `, e) ]+ X, a* w- qdouble x = xsize(involved);+ w6 P- L. n. m0 K( G
double y = ysize(involved);% a+ l) r8 b0 n# ]: g. [' Y
double z = zsize(involved);
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' ? I" I% ~# x# \7 J, S& m2 C) N7 g3 ksetname(shape(involved),"_shape");* n. L6 {0 E7 s3 \
setobjectshapeindex(involved,theindex); D) d2 y# A! V( T! h2 u; n* S
4 Z4 \2 M( w3 w% e" i. G//Update the object to the original size, J, I* t3 H. M# K1 \/ c
applyshapefactors(involved);
* |8 F! b' l% M, n8 P( R5 Q& C, Xsetsize(involved, x, y, z);
2 ]# O4 H; G: v4 X4 @! g# Q1 D/** \nNote: The getshapeindex command is slow if it is called frequently. 1 D5 l' u4 B3 u. w+ A
It is better to define the shape index in a global variable that gets set 6 B, Q% Q3 ]. t, F
during reset. You can then replace getshapeindex with the name of your global variable.; W- o% i6 T, K
Index values for 3D shapes can be found through the Tools>Media Files menu,/ G, X7 @0 c# K) n$ o5 f1 D
but keep in mind that index values can change when new media is loaded.*/
# S) c0 Z8 R: o; c} //******* PickOption End *******\\
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