|
( T5 m+ a3 N+ W. s# ~5 a
里面代码是这样的:( I7 o3 n* p) c+ Z2 }
treenode item = parnode(1);
: s/ j# c9 w: M- Ltreenode current = ownerobject(c);+ `- [, m, A; |
{ //************* PickOption Start *************\\$ K. c, V+ }1 ^/ O
/***popup:Change3DShape*/4 j7 J8 y6 K( Q1 r& \: T
/**Change 3D Shape*/; l; X# m; v2 s, F" ^8 c w4 g; S
treenode involved = /** \nObject: *//***tag bject*//**/current/**/;
6 D- |+ m9 k$ v* G9 J/ o, ostring shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;
1 L1 W! \# o( E0 } d# X" G7 G0 f0 a7 y' q! Q4 a+ c
double theindex = getshapeindex(shapename);
) p9 n2 v4 J3 ^
7 r( x: c+ M$ E. `6 u//Grab the current size of the object
7 v! n2 ?1 r: }0 ?7 f5 w: n& Zdouble x = xsize(involved);
; R1 Z; A6 Q2 u5 g! Vdouble y = ysize(involved);2 s! e- p, m; I' \- K2 x
double z = zsize(involved);! v' n4 R K P7 w+ T
& \5 `& F% J3 ysetname(shape(involved),"_shape");( c! Q6 d [+ A3 v* D9 D
setobjectshapeindex(involved,theindex);7 s: `% i0 L3 [2 S* R6 g
3 Y* ^2 M' M! O5 F2 I5 V2 s
//Update the object to the original size' _# w: h1 d7 U
applyshapefactors(involved);; j2 {* k0 `. _1 f' j. ]. h: X3 R
setsize(involved, x, y, z);
7 X7 A8 b% ]1 H: j4 g$ N6 }/** \nNote: The getshapeindex command is slow if it is called frequently. / E6 x0 k6 L( B: B, _5 Y/ P
It is better to define the shape index in a global variable that gets set
: U, y8 R7 i+ N, ?9 lduring reset. You can then replace getshapeindex with the name of your global variable.
# B5 h& |: o! l" y% ]1 _Index values for 3D shapes can be found through the Tools>Media Files menu,
% x' R, A. K" Sbut keep in mind that index values can change when new media is loaded.*/
- {6 |! {/ D4 r$ x# L j- j} //******* PickOption End *******\\
8 R- t) \' l/ W o! v L; _: w |
|