|
' J {" Z2 Z: z* B8 e, E
里面代码是这样的:
7 c# s) e0 I: C0 |treenode item = parnode(1);1 M+ Z( c: c& E3 ? x8 v2 [
treenode current = ownerobject(c);
# b S- w, Q( L0 R{ //************* PickOption Start *************\\; h( m3 d( n( s( a: ^% g, D
/***popup:Change3DShape*/
' Z0 u8 T1 T$ l) ~( f/**Change 3D Shape*/
) P/ @& K3 C/ e1 ytreenode involved = /** \nObject: *//***tag bject*//**/current/**/;
% n+ W, w1 x% s, t6 } bstring shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;
- Y: k* U0 v$ Q) }$ C6 r( C5 Y2 m0 ]- l. [. }0 v* c) p
double theindex = getshapeindex(shapename);
! q1 Z8 s! \2 q0 w3 n- z& G% J" i2 `+ r* U! W9 T3 m0 i
//Grab the current size of the object
" g) M. {. h* s) g- A' v! Rdouble x = xsize(involved);
* i4 I6 F) S; Q' i, ]$ Wdouble y = ysize(involved);
p& ^% k* ^0 x' C9 `8 ]6 Hdouble z = zsize(involved);
: |- }( h; j3 G& {, C0 p
9 j: e2 j$ t, |% lsetname(shape(involved),"_shape");
4 X! m0 J/ R; Q( l5 _setobjectshapeindex(involved,theindex);
9 N) D! p9 _$ ~' C
- t* C4 g8 } x: F k- d7 Q) ^//Update the object to the original size, \" h$ @6 c& R Z) f
applyshapefactors(involved);
/ b m: A2 ~! F @' Msetsize(involved, x, y, z);) w. A6 R7 U( V s$ \/ c' k3 {
/** \nNote: The getshapeindex command is slow if it is called frequently.
3 N: g a1 d, v% qIt is better to define the shape index in a global variable that gets set
" c' m! I) F. f! i+ o8 {during reset. You can then replace getshapeindex with the name of your global variable.
- ?$ E; o5 k7 o0 b* {! B: TIndex values for 3D shapes can be found through the Tools>Media Files menu,
$ ^4 P# m. \ r3 L1 Ubut keep in mind that index values can change when new media is loaded.*/
' {2 f4 ?/ n, T& Z. [} //******* PickOption End *******\\7 \0 Y. w; s/ a, Y! v, B4 W" v9 H) y( {! m
|
|