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& j K9 I0 R8 ~% m! i$ h里面代码是这样的:1 C9 w0 \6 `: o& Z
treenode item = parnode(1);! o( P0 U+ ?: k) m
treenode current = ownerobject(c);
. e5 L# J$ Z+ q6 U* _, q{ //************* PickOption Start *************\\5 f! ]2 n% J5 g9 O3 h" v
/***popup:Change3DShape*/+ ]4 O9 t3 ~& D# k: s ~
/**Change 3D Shape*/
! M! g# `2 N& J' {treenode involved = /** \nObject: *//***tag bject*//**/current/**/;) L3 ]: F6 ~' _& g) ]
string shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;+ S4 W6 k3 U/ W3 h& J& j8 K
; Q$ u3 O$ Y9 R$ Gdouble theindex = getshapeindex(shapename);, j: g+ K& ~, r
) x" _3 d2 N5 Z( s8 w7 K0 x
//Grab the current size of the object
$ }* c4 Y; _& o% j9 p1 C# sdouble x = xsize(involved);
: [; L4 d1 T; L5 N! V* |6 g( cdouble y = ysize(involved);" P# z6 V/ \" `+ b- |, ^
double z = zsize(involved);8 Z. h; B1 J' I* u4 ~8 t' v& a/ o
: n2 T6 Z3 H! M3 Lsetname(shape(involved),"_shape");0 g ` N, F6 U0 Q0 q
setobjectshapeindex(involved,theindex);
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//Update the object to the original size
' M! c5 \" g* oapplyshapefactors(involved);
: H" ?) ?2 v& n: h; y: @setsize(involved, x, y, z);9 a) ~' G' B8 a' G" U* h# Y, D) h( N
/** \nNote: The getshapeindex command is slow if it is called frequently.
; q# [8 d& d: i [( s0 K6 J/ OIt is better to define the shape index in a global variable that gets set 2 u: b0 ]6 r2 W/ Z3 m
during reset. You can then replace getshapeindex with the name of your global variable.
+ a; M2 S3 @$ e0 iIndex values for 3D shapes can be found through the Tools>Media Files menu,6 f: s% P( k: x0 K% {9 j4 g% N& @
but keep in mind that index values can change when new media is loaded.*/
, S8 M5 |0 a4 F} //******* PickOption End *******\\, K' _: B3 m h p+ |" l
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