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, F' U: m g; |, z5 d: ^& z# `4 W里面代码是这样的:
- d ?" C) V- [" { l) M0 j% m1 U! qtreenode item = parnode(1);' ~. f$ X( }9 ]
treenode current = ownerobject(c);
8 Z' @7 {5 w+ `. s1 @; [9 M: L{ //************* PickOption Start *************\\, O0 Q6 P! y# e# J) t+ U4 _
/***popup:Change3DShape*/
0 ~* X# q$ A; _1 Y( @7 y) G4 D/**Change 3D Shape*/: _* P' @3 R g1 z$ Q: j
treenode involved = /** \nObject: *//***tagbject*//**/current/**/;
- k) b. s$ r. Z/ B& V. ]1 z" Wstring shapename = /** \nShape: *//***tag:shapepath*//**/"C:\\Users\\admin\\Desktop\\flexsim model\\sketchup models_CS\\heating cabinet_type1_running.skp"/**/;4 M! I. b- W. K) S- s
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double theindex = getshapeindex(shapename);
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9 X( ?/ y) d" H//Grab the current size of the object: @; o6 w. N: c1 G0 g( t
double x = xsize(involved);
; y2 [1 V- Y' k' A; S0 h$ l1 Mdouble y = ysize(involved);
; C' q9 o8 i- f* U* M1 Odouble z = zsize(involved);
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setname(shape(involved),"_shape");6 j r, s& d. q% c9 f
setobjectshapeindex(involved,theindex);
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) t0 r" J N. K! N2 l, I# j: i//Update the object to the original size
$ i+ V- H" M+ q" a" v, D% F0 Bapplyshapefactors(involved);- \; ^" {* Y) |( R% t7 R
setsize(involved, x, y, z);& U, f7 {$ p; @0 ^5 t
/** \nNote: The getshapeindex command is slow if it is called frequently.
& ?% M* O. k4 C* EIt is better to define the shape index in a global variable that gets set 8 C4 s5 y4 T; r7 a, H
during reset. You can then replace getshapeindex with the name of your global variable., e( E1 |+ t, O v2 r
Index values for 3D shapes can be found through the Tools>Media Files menu,
. T. s/ L* J4 Q! f/ n6 T* zbut keep in mind that index values can change when new media is loaded.*/1 @1 M! G+ J+ z: l7 U* O& B6 v+ m
} //******* PickOption End *******\\
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